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Last update: March 23, 2017
  • Does Playing Violent Video Games Cause Aggressive Behavior?

    Does Playing Violent Video Games Cause Aggressive Behavior?

    DOES PLAYING VIOLENT VIDEO GAMES CAUSE AGGRESSIVE BEHAVIOR? Playing by the Rules Cultural Policy Center, University of Chicago 27 October 2001 Jeffrey Goldstein, Ph.D. University of Utrecht, The Netherlands Some social psychologists argue that playing violent video games causes aggressive behavior, among other things (desensitization to violence, disinhibition of violence, belief in a Ð''scary world,' acquisition of cognitive schemas supportive of aggression). Three types of evidence are said to converge in support of this conclusion:

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    Essay Length: 4,571 Words / 19 Pages
    Submitted: February 25, 2011
  • Violence and Video Games

    Violence and Video Games

    "29 in 168 violent video game players show some kind of violent or anti-social behavior."(Anderson,V.16) That information was taken from a study done by Rachel Barr Ph.D in developmental psychology. These startling statistics show that violent video games do have an effect on today's society and should be stopped or at least control the distribution of these violent promoting video games. Violent video games cause violent behavior in players of all ages. The statistics of

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    Essay Length: 582 Words / 3 Pages
    Submitted: March 3, 2011
  • Violence in Video Games

    Violence in Video Games

    Ever since video and computer games were introduced to the world, concerns have been raised regarding the violence in these games. The violence in these games often referred to cause pain or death to other things. With new hardware and advanced programming techniques, the violence becomes more and more realistic. In popular 1st person shooter games such as half-life and unreal tournament, dying soldiers in these games perform different movements when shot in different places.

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    Essay Length: 484 Words / 2 Pages
    Submitted: March 14, 2011
  • Video Games Is Not the Cause

    Video Games Is Not the Cause

    Violent Games Are Not The Cause. Second to the movies industry, video games or electronic games industry is on a rapid development with billions of dollars made. Among them, categories such as Point-and-Shoot, RPG (Role-playing game), RTS (Real Time Strategy) games and some others are often branded too violent for their violent acts and blood and gore scenes. Generally, many people in Canada and the United States believe that media violence, a category which violent

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    Essay Length: 2,036 Words / 9 Pages
    Submitted: March 15, 2011
  • Violent Behavior Linked to Video Games

    Violent Behavior Linked to Video Games

    Being violent or having violent behavior isn't caused by playing violent video games. Although playing violent video games has a short time effect after playing, it has been proved "That youth who played violent video games for a short time experienced an increase in aggressive behavior following the video game. One study for example found that participants who played a violent video game for less than 10 minutes rate themselves with aggression traits and aggressive

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    Essay Length: 741 Words / 3 Pages
    Submitted: March 17, 2011
  • Violence and Video Games

    Violence and Video Games

    Violence and Video Games current console game, \\\\\\\\\\\\\\\"Manhunt\\\\\\\\\\\\\\\") has been linked in the minds of many in the UK to the murder of Stefan Pakeerah, 14, from Leicester. The game, awards points to the player based on the number and brutality of murders and assaults of the game\\\\\\\\\\\\\\\'s virtual characters. One of the methods used is a hammer, which was the weapon used in real life on poor Stefan. The killer supposedly played the game

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    Essay Length: 1,855 Words / 8 Pages
    Submitted: March 19, 2011
  • Video Games: Deadly or Fun

    Video Games: Deadly or Fun

    Do violent video games influence teen behavior? If one were to Google the words "Teen Violence" they would find articles, journals, websites, blogs, and publications stating several opinions on the issue at hand. They all come down to two main arguments: those that feel that video games directly correlate to teen violence; and those who oppose the idea that any video game could cause such actions. Proponents of the idea that video games could directly

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    Essay Length: 787 Words / 4 Pages
    Submitted: March 21, 2011
  • Video Game Violence

    Video Game Violence

    Do Video Games Lead to Violence?? There are many topics that are heavily debated by the media and by individuals as a whole, and for the most part when those topics are brought up each individuals has many different opinions on the topic and aren't too easily persuaded otherwise. It will be my task objective to influence you that Video games do lead to violent behavior. I have to admit I was stuck in the

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    Essay Length: 435 Words / 2 Pages
    Submitted: March 30, 2011
  • Violent Video Games

    Violent Video Games

    Violent Video Games Video violence is a major problem in our society. When people are exposed to the violent world of video games, their perceptions of reality are changed from a world with consequence, to a world where consequence does not matter. USA Today Magazine states, that video violence is a major component in the desensitization of mankind (Video violence desensitizes the brain, 2006). Exposing children to the repetitive violence in video games serves as

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    Essay Length: 2,468 Words / 10 Pages
    Submitted: April 2, 2011
  • Battling Video Game Piracy

    Battling Video Game Piracy

    CASE STUDY "Battling Video Game Piracy" Nicholas Degaetano Econ 136 - Business Strategy January 28, 2007 Industry Profile The video game industry has grown to take in over twenty-two billion dollars in revenues since 1997, with the three major players being Sony's playstation, Microsoft's Xbox and the soon to come Nintendo Wii. In 2004 Asian gamers spent a reported $7.6 billion dollars on game software while the U.S. spent some $7.4 billion dollars translating

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    Essay Length: 1,093 Words / 5 Pages
    Submitted: April 9, 2011
  • Video Game and Software Industry

    Video Game and Software Industry

    Introduction The video game industry is very broad in scope and continuously growing at a rapid pace (Exhibit 1) with billions of dollars to be made. Although the large potential for growth cushions rivalry amongst the existing competitors in this industry, video game companies constantly focus on differentiating their products and seize new opportunities to gain and secure their customers loyalty in order to continue in the business. Most of these new opportunities are created

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    Essay Length: 1,183 Words / 5 Pages
    Submitted: April 23, 2011
  • Are Video Games Really So Bad?

    Are Video Games Really So Bad?

    Rustin Watt College English 6th Hour Mrs. Northerns August 6, 2007 Are Video Games Really So Bad? Are video games really so bad? According to the article “Are Video Games Really So Bad” by Joshua Quittner yes and no. In the article there are examples of both positive and negatives to video games. These pros and cons some might agree with and some might not. Some examples of pros are enhanced reaction times, hand eye

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    Essay Length: 821 Words / 4 Pages
    Submitted: April 29, 2011
  • Do Video Games Tell Stories?

    Do Video Games Tell Stories?

    Do video games tell stories? It is safe to say that most modern video games have some form of narrative structure, some more developed than others. This could because there are fewer limitations on interactivity because of improved consoles. This wasn't the case when video games started out with games such as 'Pong'. It was meant for the arcade and the only way you could tell a story then was to have writing on the

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    Essay Length: 1,620 Words / 7 Pages
    Submitted: January 17, 2013
  • Nintendo's Disruptive Strategy: Implications for the Video Game Industry

    Nintendo's Disruptive Strategy: Implications for the Video Game Industry

    Over past 30 years, video games industries have become an integral part of the lives of the people living in developed countries particularly. Video games now capture a similar market size as the movie box office and music sales. Nintendo, a video games company, had become Japan's most valuable listed company after Toyota by September 2007. Its market value had tripled since the launch of the Wii. Nintendo's roots could be traced all the way

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    Essay Length: 307 Words / 2 Pages
    Submitted: February 11, 2013
  • Do Violent Video Games Have an Impact on Today's Society: Youth and Adults?

    Do Violent Video Games Have an Impact on Today's Society: Youth and Adults?

    Do Violent Video Games have an Impact on Today's Society: Youth and Adults? NAME ILR 260 Do violent video games have an impact on today's society; youth and adults? Can prolonged exposure and gameplay impact a person's concept of reality? Are violent video games to blame for violent outbursts and can they be definitively linked to these games? Who is and who should be held responsible for the exposure of these games to today's youth?

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    Essay Length: 1,669 Words / 7 Pages
    Submitted: May 2, 2013
  • Video Games Connection to Violence

    Video Games Connection to Violence

    Video Games Connection to Violence Video games can be dated back to the late 1940s. Thomas Goldsmith and Estle Ray Mann invented the first video game called Cathode Ray Tube Amusement Device. It had an assortment of knobs used to move a dot that appeared in the cathode ray tube display. This game was inspired by how missiles appeared in WWII radars, and the object of this game was to control the missiles and hit

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    Essay Length: 2,141 Words / 9 Pages
    Submitted: August 14, 2013
  • Do Movies, Tv Shows, and Video Games Cause Violence?

    Do Movies, Tv Shows, and Video Games Cause Violence?

    Do movies, TV shows, and video games cause violence? You think you know the answer to the question well your wrong. There are some researchers looking for the answer to the very question. Do movies, TV shows, and video games cause violence? Yes they certainly do. But you don't have to take my advice here are some researches you might have missed. Do violent movies affect people? The researchers for Virginia Tech did a study

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    Essay Length: 677 Words / 3 Pages
    Submitted: August 21, 2013
  • Video Games Violence

    Video Games Violence

    Stermer, S. Paul, and Melissa Burkley. "Sex-Box: Exposure To Sexist Video Games Predicts Benevolent Sexism." Psychology Of Popular Media Culture (2012): PsycINFO. Web. 28 Mar. 2013. In this article, it mentions that there are two forms of sexism, hostile (being sexist jokes, sexual harassment, etc.) and benevolent (being the view that women are too delicate to play violent games, etc.) It also mentions that there is a difference between short term gaming and long term

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    Essay Length: 877 Words / 4 Pages
    Submitted: February 9, 2014
  • Video Games Affect Everyone, like It or Not

    Video Games Affect Everyone, like It or Not

    Video Games Affect Everyone, Like It or Not The different types of video games have evolved drastically overtime. Beginning with the simple joysticks and advancing to the consoles of Atari, Nintendo, PlayStation, Xbox, Wii, and Kinect. But one can only wonder if the advancements are having a more prominent impact on young individuals who play these games. Are the games affecting these children in more ways than merely adding to entertainment? The controversy over this

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    Essay Length: 907 Words / 4 Pages
    Submitted: November 18, 2014
  • Don't Tell Me to Stop! (video Games)

    Don't Tell Me to Stop! (video Games)

    Your parents say video games are bad for you, but is that really true? Studies show that video games are not always bad for you, they can actually help you in your daily life. Video games are known to increase knowledge in subjects, improve reflexes, and make kids more emotionally stable. The article "Are Video Games Bad for You?" by Laura Anastasia shows how video games are good and bad for you. Video games

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    Essay Length: 386 Words / 2 Pages
    Submitted: May 28, 2015
  • A Study of the Effects of Computer/video Games on Children in the United States

    A Study of the Effects of Computer/video Games on Children in the United States

    Computer/Video Games- Bad for children? Kentonia Smith Assignment: Argumentative/Persuasive Essay 16FL-KG601-144- Research & Critical Analysis Monroe College Computer/Video Games- Bad for children? A study of the effects of Computer/Video games on children in the United States We all have played games of some sort in our childhood; it was really just a natural evolution with the advent of technology for games to become electronic, in the form of computer/video games. “Video games are the future.

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    Essay Length: 4,655 Words / 19 Pages
    Submitted: August 7, 2017
  • Dishonored Video Game

    Dishonored Video Game

    I got the video game “Dishonored” a couple of years ago; and, while I liked the game, what really interested me was the politics. In the game, one of the main characters is the Empress Jessamine Kaldwin. However, the government of the fictional Empire of the Isles, the setting for “Dishonored”, is not a traditional monarchy. The government is formed of two prongs, one that can be considered secular, and one that is definitely religious.

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    Essay Length: 341 Words / 2 Pages
    Submitted: September 24, 2017
  • New Evidence on Youth and Violent Video Games

    New Evidence on Youth and Violent Video Games

    New Evidence on Youth and Violent Video Games The article Violence Video Games, Delinquency, and Youth Violence: New Evidence is an article presenting data to show that playing violent video games and having the preference for violent video games is associated with delinquency and violence. (Delisi 2012). This study considered the effects of a battery of links of delinquency including psychopathy. The consumption of violent media by youth can be problematic and youths with pre-existing

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    Essay Length: 1,601 Words / 7 Pages
    Submitted: December 9, 2017
  • How Single Player Games Are Essential to Modern Video Games

    How Single Player Games Are Essential to Modern Video Games

    Justin White CART-101-07 Lisa Hayes-Minney November 11, 2018 How Single Player Games are Essential to Modern Video Games Single player games or slowly dying form of video games. That's why were dominated by Thirteen-year old’s dancing to their favorite Battle Royale game in the gaming market, and that's an issue. These massive, multiplayer-only, “AAA” titles are weeding out games with extreme time, and care poured into a world with a rich story, in place for

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    Essay Length: 640 Words / 3 Pages
    Submitted: November 30, 2018
  • An Analysis of the Video "like a Prayer" by Madonna

    An Analysis of the Video "like a Prayer" by Madonna

    An Analysis of the Video "Like A Prayer" by Madonna Madonna first arrived in the national popular culture in 1984 with her song "Borderline". She moved very quickly in the ensuing years to make several records (many of which have gone multi-platinum) and to take several world tours with sold-out concerts, and has caused quite a bit of controversy in what she has done in the public eye. Examples include posing nude for Penthouse

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    Essay Length: 1,411 Words / 6 Pages
    Submitted: August 25, 2010

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